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Toribash
Moderators: Archanox, Ayame Musashi, Esprite Xavier, fhisch, RobbyRacoon Olmstead, KatanaBlade Anubis, Haruko Fukai
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Malachi Rothschild
Sun Apr 13 2008, 12:33PM
Registered Member #104
Joined: Tue Oct 30 2007, 07:40PM
Posts: 106
Someone told me about this yesterday and I've been playing with it a lot since then. Basically, it's a turn-based rag doll fighting game. At each turn you're able to tweak the joints with options like relax, extend, contract, hold, rotate, bend. This allows you a lot of freedom in movement and the creation of unique attacks. There are a lot of mods for it that come with the game. There is a learning curve though and because of the attention to detail it's probably not something for everyone.

Here's the link:
Toribash

I'm still playing around in single player to get a good handle on the mechanics before I jump into multiplayer but even there it's a lot of fun.

A good katana fight is like a good conversation.

It's deeply engaging, reciprocal
and it flows smoothly.

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Blabla2 Eponym
Sun Apr 13 2008, 03:51PM
Registered Member #1319
Joined: Sun Mar 30 2008, 10:12AM
Posts: 4
Toribash really doesn't need much practice in single player. You will get slaughtered online in the beginning anyways. So go practice online, then you will learn that when the uke moves most combo's that you learn in single player will be useless.

One thing you could practice in single player, is to rip off limbs.
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Malachi Rothschild
Sun Apr 13 2008, 04:03PM
Registered Member #104
Joined: Tue Oct 30 2007, 07:40PM
Posts: 106
Thanks Bla.

A good katana fight is like a good conversation.

It's deeply engaging, reciprocal
and it flows smoothly.

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Shindo Otsuka
Thu Apr 17 2008, 07:26AM
Registered Member #823
Joined: Sun Jan 27 2008, 07:04PM
Posts: 132
looks booooring! XD

Let's have a play date with our swords! >:D

Link
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Malachi Rothschild
Thu Apr 17 2008, 09:29AM
Registered Member #104
Joined: Tue Oct 30 2007, 07:40PM
Posts: 106
It's actually a lot of fun and very dynamic. Some of the things you can do are pretty incredible. I saw a replay from a guy who was playing with the dummy where he ripped off his arm, threw it at the dummy, grabbed the dummy's head, then hit him repeatedly with his bleeding stump of a shoulder.

A good katana fight is like a good conversation.

It's deeply engaging, reciprocal
and it flows smoothly.

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