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Malachi Rothschild
Thu Apr 10 2008, 06:15AM
Registered Member #104
Joined: Tue Oct 30 2007, 07:40PM
Posts: 106
Aimee just made a meta-issue for all of the bugs that effect c:si. I thought it would be good to post it up on the forum:

Combat:SI Meta-Issue

This meta-issue currently includes:


double-tap should not be implemented

Push applied to avatar by another avatar's scripted attachment does nothing

Avatar jump height is greatly lessened

For a better Second Life, vote early and and vote often.

[ Edited Thu Apr 10 2008, 06:16AM ]

A good katana fight is like a good conversation.

It's deeply engaging, reciprocal
and it flows smoothly.

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Shindo Otsuka
Thu Apr 10 2008, 07:32AM
Registered Member #823
Joined: Sun Jan 27 2008, 07:04PM
Posts: 132
Since the push doesn't seem to bug C:SI, I don't care.
Avatar jump lowered? yay! people aren't jumping fifty feet in the air to avoid my blade! now they just jump 20! XD And as for the kick... I'm bout ready to tear a Linden a new one! BAD LL! BAD!!!!!

Let's have a play date with our swords! >:D

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Cian Dagger
Thu Apr 10 2008, 02:06PM

Registered Member #1107
Joined: Sun Mar 02 2008, 12:24PM
Posts: 12
With the latest updates we've been noticing that blocks are not always created. So you can be sitting safely in a block and your opponent can still slash you. Very annoying.
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RobbyRacoon Olmstead
Thu Apr 10 2008, 06:02PM


Registered Member #13
Joined: Sun Oct 14 2007, 02:54PM
Posts: 141
That is very annoying... I've seen that happen from time to time when there were asset server issues, and I've noticed several of them today : Failure to rez, lost inventory, and inability to upload animations :(

Please let us know if this continues to be a problem.

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Shindo Otsuka
Fri Apr 11 2008, 07:59AM
Registered Member #823
Joined: Sun Jan 27 2008, 07:04PM
Posts: 132
Bah! Why block anyways? Just don't get hit! Gah! lol jk jk

Let's have a play date with our swords! >:D

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RobbyRacoon Olmstead
Fri Apr 11 2008, 09:31AM


Registered Member #13
Joined: Sun Oct 14 2007, 02:54PM
Posts: 141
pfffft

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Colin Kiernan
Fri Apr 11 2008, 10:15AM
Registered Member #166
Joined: Thu Nov 01 2007, 01:51PM
Posts: 66
Yeah really, everyone knows blocking is an exploit.
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Shindo Otsuka
Fri Apr 11 2008, 01:06PM
Registered Member #823
Joined: Sun Jan 27 2008, 07:04PM
Posts: 132
hacks! XD

Let's have a play date with our swords! >:D

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Atrus Westland
Fri Apr 11 2008, 01:14PM

Registered Member #633
Joined: Fri Dec 21 2007, 03:21PM
Posts: 57
Aimee aimbots and Mal walhax anyway.
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Malachi Rothschild
Fri Apr 11 2008, 01:29PM
Registered Member #104
Joined: Tue Oct 30 2007, 07:40PM
Posts: 106
You said you wouldn't tell anyone. *cries*

A good katana fight is like a good conversation.

It's deeply engaging, reciprocal
and it flows smoothly.

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